True Draco Deck Breakdown

Main Deck

UR Rarity
Arias the Labrynth Butler
UR Rarity
Arias the Labrynth Butler
UR Rarity
Arias the Labrynth Butler
DARK 6
Arias the Labrynth Butler
  • ATK:

  • 1500

  • DEF:

  • 2500


During the Main Phase (Quick Effect): You can send this card from your hand or field to the GY; Special Summon 1 "Labrynth" monster, or Set 1 Normal Trap, from your hand. The Set Normal Trap can be activated this turn. When your opponent activates a card or effect in response to your card or effect activation of a Normal Trap or a "Labrynth" card, except "Arias the Labrynth Butler" (Quick Effect): You can activate this effect in the GY; Special Summon this card. You can only use each effect of "Arias the Labrynth Butler" once per turn.

SR Rarity
Dinomight Knight, the True Dracofighter
SR Rarity
Dinomight Knight, the True Dracofighter
SR Rarity
Dinomight Knight, the True Dracofighter
WATER 6
Dinomight Knight, the True Dracofighter
  • ATK:

  • 2500

  • DEF:

  • 1200


To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can take 1 "True Draco" or "True King" Continuous Trap from your Deck, and either activate it or add it to your hand.

R Rarity
Ignis Heat, the True Dracowarrior
R Rarity
Ignis Heat, the True Dracowarrior
R Rarity
Ignis Heat, the True Dracowarrior
FIRE 5
Ignis Heat, the True Dracowarrior
  • ATK:

  • 2400

  • DEF:

  • 1000


To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can take 1 "True Draco" or "True King" Continuous Spell from your Deck, and either activate it or add it to your hand.

R Rarity
Disciples of the True Dracophoenix
R Rarity
Disciples of the True Dracophoenix
R Rarity
Disciples of the True Dracophoenix
Spell Continuous
Disciples of the True Dracophoenix

    You can target 3 "True Draco" and/or "True King" cards in your GY; shuffle them into the Deck, then draw 1 card. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Disciples of the True Dracophoenix" once per turn.

    SR Rarity
    Dragonic Diagram
    SR Rarity
    Dragonic Diagram
    SR Rarity
    Dragonic Diagram
    Spell Field
    Dragonic Diagram

      All "True Draco" and "True King" monsters on the field gain 300 ATK/DEF. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand.

      SR Rarity
      Pot of Desires
      SR Rarity
      Pot of Desires
      SR Rarity
      Pot of Desires
      Spell Normal
      Pot of Desires

        Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.



        Tag(s):

        SR Rarity
        Pot of Duality
        SR Rarity
        Pot of Duality
        SR Rarity
        Pot of Duality
        Spell Normal
        Pot of Duality

          Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



          Tag(s):

          R Rarity
          True Draco Heritage
          R Rarity
          True Draco Heritage
          R Rarity
          True Draco Heritage
          Spell Continuous
          True Draco Heritage

            During your Main Phase: You can draw cards equal to the number of "True Draco" and "True King" card types (Monster, Spell, and Trap) sent from the field to the GY this turn. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "True Draco Heritage" once per turn.

            UR Rarity
            Destructive Daruma Karma Cannon
            UR Rarity
            Destructive Daruma Karma Cannon
            UR Rarity
            Destructive Daruma Karma Cannon
            Trap Normal
            Destructive Daruma Karma Cannon

              Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.

              SR Rarity
              Dimensional Barrier
              SR Rarity
              Dimensional Barrier
              SR Rarity
              Dimensional Barrier
              Trap Normal
              Dimensional Barrier

                Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.

                 Rarity
                Dominus Impulse
                 Rarity
                Dominus Impulse
                 Rarity
                Dominus Impulse
                Trap Normal
                Dominus Impulse

                  If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.

                  SR Rarity
                  Lose 1 Turn
                  SR Rarity
                  Lose 1 Turn
                  SR Rarity
                  Lose 1 Turn
                  Trap Continuous
                  Lose 1 Turn

                    Activate this card only if you currently control no Special Summoned monsters. While a monster is face-up on the field, negate its effects during the turn that monster was Special Summoned. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position.

                    SR Rarity
                    Rivalry of Warlords
                    SR Rarity
                    Rivalry of Warlords
                    SR Rarity
                    Rivalry of Warlords
                    Trap Continuous
                    Rivalry of Warlords

                      Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.

                      R Rarity
                      Simul Archfiends
                      R Rarity
                      Simul Archfiends
                      R Rarity
                      Simul Archfiends
                      Trap Normal
                      Simul Archfiends

                        This turn, neither player can Special Summon monsters with the same card types (Ritual, Fusion, Synchro, Xyz, or Link) they already control. If you do not control 2 or more of the same card types (Ritual, Fusion, Synchro, Xyz, or Link), all Ritual, Fusion, Synchro, Xyz, and Link Monsters you currently control gain 500 ATK. You can only activate 1 "Simul Archfiends" per turn.

                        SR Rarity
                        Skill Drain
                        SR Rarity
                        Skill Drain
                        SR Rarity
                        Skill Drain
                        Trap Continuous
                        Skill Drain

                          Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                           Rarity
                          Songs of the Dominators
                           Rarity
                          Songs of the Dominators
                           Rarity
                          Songs of the Dominators
                          Trap Normal
                          Songs of the Dominators

                            If you have no monsters in your GY, you can activate this card from your hand. When your opponent activates a monster effect on the field: Negate that effect, then if you have a Trap in your GY, you can add 1 "Dominus" card from your Deck to your hand. If you activated this card from your hand, you cannot activate the effects of monsters in your hand, GY, and banishment, until the end of the next turn. You can only activate 1 "Songs of the Dominators" per turn.

                            SR Rarity
                            Soul Drain
                            SR Rarity
                            Soul Drain
                            SR Rarity
                            Soul Drain
                            Trap Continuous
                            Soul Drain

                              Activate by paying 1000 LP. Monsters that are banished, as well as monsters in the GY, cannot activate their effects.

                              N Rarity
                              The Monarchs Erupt
                              N Rarity
                              The Monarchs Erupt
                              N Rarity
                              The Monarchs Erupt
                              Trap Continuous
                              The Monarchs Erupt

                                Activate this card only if you have no cards in your Extra Deck and control a Tribute Summoned monster. Negate the effects of all face-up monsters on the field, while those monsters are face-up on the field, except Tribute Summoned monsters'. During your End Phase, if you control no Tribute Summoned monsters, send this card to the Graveyard.

                                UR Rarity
                                There Can Be Only One
                                UR Rarity
                                There Can Be Only One
                                UR Rarity
                                There Can Be Only One
                                Trap Continuous
                                There Can Be Only One

                                  Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.

                                  R Rarity
                                  True Draco Apocalypse
                                  R Rarity
                                  True Draco Apocalypse
                                  R Rarity
                                  True Draco Apocalypse
                                  Trap Continuous
                                  True Draco Apocalypse

                                    If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain. ● You can target 1 other "True Draco" or "True King" card you control; destroy it, and if you do, the ATK/DEF of all face-up monsters your opponent controls become half their current ATK/DEF (even if this card leaves the field). ● During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True Draco Apocalypse" once per turn.

                                    R Rarity
                                    True King's Return
                                    R Rarity
                                    True King's Return
                                    R Rarity
                                    True King's Return
                                    Trap Continuous
                                    True King's Return

                                      If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True King's Return" in the same Chain. ● You can target 1 "True Draco" or "True King" monster in your GY; Special Summon it in Defense Position, also for the rest of this turn, you cannot Special Summon. ● During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True King's Return" once per turn.

                                      Need 13 UR

                                      UR Rarity
                                      Arias the Labrynth Butler
                                      UR Rarity
                                      Arias the Labrynth Butler
                                      UR Rarity
                                      Arias the Labrynth Butler
                                      UR Rarity
                                      Destructive Daruma Karma Cannon
                                      UR Rarity
                                      Destructive Daruma Karma Cannon
                                      UR Rarity
                                      Destructive Daruma Karma Cannon
                                       Rarity
                                      Dominus Impulse
                                       Rarity
                                      Dominus Impulse
                                       Rarity
                                      Dominus Impulse
                                       Rarity
                                      Songs of the Dominators
                                       Rarity
                                      Songs of the Dominators
                                       Rarity
                                      Songs of the Dominators
                                      UR Rarity
                                      There Can Be Only One

                                      Main: 40

                                      UR Rarity
                                      3 cardArias the Labrynth Butler
                                      UR Rarity
                                      3 cardArias the Labrynth Butler
                                      Arias the Labrynth Butler
                                      DARK 6
                                      Arias the Labrynth Butler
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 2500


                                      During the Main Phase (Quick Effect): You can send this card from your hand or field to the GY; Special Summon 1 "Labrynth" monster, or Set 1 Normal Trap, from your hand. The Set Normal Trap can be activated this turn. When your opponent activates a card or effect in response to your card or effect activation of a Normal Trap or a "Labrynth" card, except "Arias the Labrynth Butler" (Quick Effect): You can activate this effect in the GY; Special Summon this card. You can only use each effect of "Arias the Labrynth Butler" once per turn.


                                      SR Rarity
                                      3 cardDinomight Knight, the True Dracofighter
                                      SR Rarity
                                      3 cardDinomight Knight, the True Dracofighter
                                      Dinomight Knight, the True Dracofighter
                                      WATER 6
                                      Dinomight Knight, the True Dracofighter
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 1200


                                      To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can take 1 "True Draco" or "True King" Continuous Trap from your Deck, and either activate it or add it to your hand.


                                      R Rarity
                                      1 cardIgnis Heat, the True Dracowarrior
                                      R Rarity
                                      1 cardIgnis Heat, the True Dracowarrior
                                      Ignis Heat, the True Dracowarrior
                                      FIRE 5
                                      Ignis Heat, the True Dracowarrior
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1000


                                      To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can take 1 "True Draco" or "True King" Continuous Spell from your Deck, and either activate it or add it to your hand.


                                      R Rarity
                                      1 cardDisciples of the True Dracophoenix
                                      R Rarity
                                      1 cardDisciples of the True Dracophoenix
                                      Disciples of the True Dracophoenix
                                      Spell Continuous
                                      Disciples of the True Dracophoenix

                                        You can target 3 "True Draco" and/or "True King" cards in your GY; shuffle them into the Deck, then draw 1 card. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Disciples of the True Dracophoenix" once per turn.


                                        SR Rarity
                                        3 cardDragonic Diagram
                                        SR Rarity
                                        3 cardDragonic Diagram
                                        Dragonic Diagram
                                        Spell Field
                                        Dragonic Diagram

                                          All "True Draco" and "True King" monsters on the field gain 300 ATK/DEF. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand.


                                          SR Rarity
                                          1 cardPot of Desires
                                          SR Rarity
                                          1 cardPot of Desires
                                          Pot of Desires
                                          Spell Normal
                                          Pot of Desires

                                            Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                            Tag(s):

                                            SR Rarity
                                            1 cardPot of Duality
                                            SR Rarity
                                            1 cardPot of Duality
                                            Pot of Duality
                                            Spell Normal
                                            Pot of Duality

                                              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                              Tag(s):

                                              R Rarity
                                              2 cardTrue Draco Heritage
                                              R Rarity
                                              2 cardTrue Draco Heritage
                                              True Draco Heritage
                                              Spell Continuous
                                              True Draco Heritage

                                                During your Main Phase: You can draw cards equal to the number of "True Draco" and "True King" card types (Monster, Spell, and Trap) sent from the field to the GY this turn. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "True Draco Heritage" once per turn.


                                                UR Rarity
                                                3 cardDestructive Daruma Karma Cannon
                                                UR Rarity
                                                3 cardDestructive Daruma Karma Cannon
                                                Destructive Daruma Karma Cannon
                                                Trap Normal
                                                Destructive Daruma Karma Cannon

                                                  Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.


                                                  SR Rarity
                                                  2 cardDimensional Barrier
                                                  SR Rarity
                                                  2 cardDimensional Barrier
                                                  Dimensional Barrier
                                                  Trap Normal
                                                  Dimensional Barrier

                                                    Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                     Rarity
                                                    3 cardDominus Impulse
                                                     Rarity
                                                    3 cardDominus Impulse
                                                    Dominus Impulse
                                                    Trap Normal
                                                    Dominus Impulse

                                                      If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                                      SR Rarity
                                                      2 cardLose 1 Turn
                                                      SR Rarity
                                                      2 cardLose 1 Turn
                                                      Lose 1 Turn
                                                      Trap Continuous
                                                      Lose 1 Turn

                                                        Activate this card only if you currently control no Special Summoned monsters. While a monster is face-up on the field, negate its effects during the turn that monster was Special Summoned. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position.


                                                        SR Rarity
                                                        1 cardRivalry of Warlords
                                                        SR Rarity
                                                        1 cardRivalry of Warlords
                                                        Rivalry of Warlords
                                                        Trap Continuous
                                                        Rivalry of Warlords

                                                          Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                                          R Rarity
                                                          2 cardSimul Archfiends
                                                          R Rarity
                                                          2 cardSimul Archfiends
                                                          Simul Archfiends
                                                          Trap Normal
                                                          Simul Archfiends

                                                            This turn, neither player can Special Summon monsters with the same card types (Ritual, Fusion, Synchro, Xyz, or Link) they already control. If you do not control 2 or more of the same card types (Ritual, Fusion, Synchro, Xyz, or Link), all Ritual, Fusion, Synchro, Xyz, and Link Monsters you currently control gain 500 ATK. You can only activate 1 "Simul Archfiends" per turn.


                                                            SR Rarity
                                                            1 cardSkill Drain
                                                            SR Rarity
                                                            1 cardSkill Drain
                                                            Skill Drain
                                                            Trap Continuous
                                                            Skill Drain

                                                              Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                               Rarity
                                                              3 cardSongs of the Dominators
                                                               Rarity
                                                              3 cardSongs of the Dominators
                                                              Songs of the Dominators
                                                              Trap Normal
                                                              Songs of the Dominators

                                                                If you have no monsters in your GY, you can activate this card from your hand. When your opponent activates a monster effect on the field: Negate that effect, then if you have a Trap in your GY, you can add 1 "Dominus" card from your Deck to your hand. If you activated this card from your hand, you cannot activate the effects of monsters in your hand, GY, and banishment, until the end of the next turn. You can only activate 1 "Songs of the Dominators" per turn.


                                                                SR Rarity
                                                                2 cardSoul Drain
                                                                SR Rarity
                                                                2 cardSoul Drain
                                                                Soul Drain
                                                                Trap Continuous
                                                                Soul Drain

                                                                  Activate by paying 1000 LP. Monsters that are banished, as well as monsters in the GY, cannot activate their effects.


                                                                  N Rarity
                                                                  2 cardThe Monarchs Erupt
                                                                  N Rarity
                                                                  2 cardThe Monarchs Erupt
                                                                  The Monarchs Erupt
                                                                  Trap Continuous
                                                                  The Monarchs Erupt

                                                                    Activate this card only if you have no cards in your Extra Deck and control a Tribute Summoned monster. Negate the effects of all face-up monsters on the field, while those monsters are face-up on the field, except Tribute Summoned monsters'. During your End Phase, if you control no Tribute Summoned monsters, send this card to the Graveyard.


                                                                    UR Rarity
                                                                    1 cardThere Can Be Only One
                                                                    UR Rarity
                                                                    1 cardThere Can Be Only One
                                                                    There Can Be Only One
                                                                    Trap Continuous
                                                                    There Can Be Only One

                                                                      Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                                                      R Rarity
                                                                      2 cardTrue Draco Apocalypse
                                                                      R Rarity
                                                                      2 cardTrue Draco Apocalypse
                                                                      True Draco Apocalypse
                                                                      Trap Continuous
                                                                      True Draco Apocalypse

                                                                        If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain. ● You can target 1 other "True Draco" or "True King" card you control; destroy it, and if you do, the ATK/DEF of all face-up monsters your opponent controls become half their current ATK/DEF (even if this card leaves the field). ● During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True Draco Apocalypse" once per turn.


                                                                        R Rarity
                                                                        1 cardTrue King's Return
                                                                        R Rarity
                                                                        1 cardTrue King's Return
                                                                        True King's Return
                                                                        Trap Continuous
                                                                        True King's Return

                                                                          If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True King's Return" in the same Chain. ● You can target 1 "True Draco" or "True King" monster in your GY; Special Summon it in Defense Position, also for the rest of this turn, you cannot Special Summon. ● During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True King's Return" once per turn.


                                                                          master-duel
                                                                          True Draco
                                                                          5







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